Three moves to a title
that's yours alone
The path ▾
PREMIUM
Out-offer competing contenders.
TALENT
Prove your ability.
VIRAL
Win through the defined public/challenge mechanism.
ELITE
Create your own title, have it recorded for you.
Pick a one-of-one title worth owning — funny, flex-worthy, or legendary. Only one can ever exist. If nobody holds it, stake your claim and the contest opens.
Two roads, both earned. Skill: outplay rivals in a judged challenge with published rules. The Highest Offer: when a title is released by offer, the highest standing offer at close takes it — transparent, public, no element of chance.
The title locks to you on the public Registry. Permanent titles never move again. Challengeable titles can be defended — every defense writes your legend deeper.
The three tiers
| Tier | How it's won | What ownership means |
|---|---|---|
| Permanent | Skill challenge or Highest Offer | Locked to you for good. No rematches, no resets. The registry remembers exactly one name. |
| Challengeable | Skill challenge | Yours until somebody takes it in a sanctioned defense. Reigns, defenses and records are tracked publicly. Defense cadence is set per title family (see below). |
| Premium | Highest Offer events & flagship contests | The rarest names on the platform — released in limited drops with public contention before they close. |
The Highest Offer, plainly
Some titles are released by open offer instead of a challenge. Every offer is visible, every rival can answer, and when the clock closes, the highest standing offer owns the title. It is a transparent contest of conviction — no draws, no luck, no hidden hands. Full rules live in the Highest Offer Rules.